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Easter’s Great Role-Playing Game

3-31-13

Many of the new games that absorb young people worldwide – virtually obsessing them – are role-playing games. Video games, “gaming,” computer games, hand-held games, are largely dependent upon tech innovations and New Media. (That’s me, back there, in the dust.) The designs enable players to choose identities and play roles, and engage in “what if” scenarios.

When I worked for Marvel and for Disney, and otherwise wrote fiction, the goal generally was to focus on one character, develop a personality for him/her, and define a clear narrative path, with beginning, middle, and end. Today the computer gamers deal in bifurcation of heroes’ personalities and narrative options (or quadfurcation – yes, that’s a word – or further dispersal of story elements… what if’s… alternate realities).

My son-in-law is a computer-game programmer. As I said, part of my background is in comics and superheroes. When we get together, we usually talk about… the grandkids and the weather. Ha! Superficially similar, the new, popular adventure media are worlds apart from the… “old.”

However, I got to thinking recently about the Easter story in a new way. Through the prism of “role-playing.” Can we imagine ourselves as some of the principal players? What we would have done? How we would have reacted?

For instance: Judas and Peter. Two Disciples. Close friends for more than three years, the glue of their association was the mysterious and wondrous person named Jesus. They both gave up everything to follow Him. They listened to His wisdom, even when they did not always fully comprehend. They saw incredible acts of kindness, and devotion. They witnessed astonishing miracles.

When crunch time came, however, they were traitors. All the Disciples scattered like autumn leaves on a windy street when persecution began, but Judas and Peter were different. Judas betrayed Jesus to the Sanhedrin, the sure first-step to arrest by the Romans. He did it for money, like spies who betray their country. Peter betrayed Jesus by denying he even knew him – three times, not once.

Let’s role-play. Would you have done the same things? We can say “no” quickly… but remember, even Peter said he could never do such a thing when Jesus predicted it only hours previous! Which is worse in this exercise – “fingering” Jesus, or claiming to have nothing to do with Him? Remember also that Jesus, knowing all, told Judas to go and do his dirty work, in effect. Jesus knew everybody’s roles in advance, even if they did not.

The real role-playing challenge – and the lesson that waits for us – is the next level of their games. Both men were mortified, overwhelmed with guilt. Judas threw away his bribe money, and hanged himself. Peter cried for forgiveness, and soon renewed his devotion to the Messiah. In fact, I identify with the “early” Peter because he was always the impulsive and sometimes reckless Disciple, even to the Upper Room, after Resurrection and Ascension, till the Day of Pentecost. But when he waited upon the Holy Spirit, wisdom came upon him, and Peter became one of the great and effective Apostles.

We sin every day; that is, the rules of the game don’t vary: we all fall short of the glory of God. But the next level is amazing – we can choose incredibly different paths. We can remain in sin, or be so remorseful that we cripple ourselves. And, frankly, disappoint God all over again. A constantly repeating game, unhappy ending. OR we can confess our sins, ask forgiveness, proclaim devotion to the Savior, and dedicate ourselves to Him. Not just needing, but wanting, to serve others in His name.

Judas or Peter? Whose game will you play?

And let us not forget the “2.0” version of this game – which, of course, is not a game, in that our response must be deadly earnest and has tremendous consequences.

But Jesus played a role, too. He fulfilled all the elements of myriad prophecies – chapter 53 of Isaiah, alone, reads like a news account of the crucifixion in every detail… except it was written 600 years before the events! – and played them perfectly.

He role-played on the cross, too. He took the role of you. And me. We chose separation from God by our transgressions. We deserve punishments for our sins. We do not deserve to live with God in Glory; we fall short. But Jesus played a Holy game. He said to the Father, “In this story of eternal justice, I will play the role of…” and insert your name. Or my name, or anyone you can imagine. In fact, you can name people of His day, of our day, of people yet unborn; people who are sinners, even people who despise the name of Jesus.

He came to take your place in that great game of life. When He died, the rules were adjusted. When we accept Jesus as God’s own, and that His sacrifice, the shed blood, served just the purpose He stated, God no longer sees us – that is, our imperfect hearts – when He looks at us. He sees Jesus.

Rate that Holy Game “E” for Everyone.

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Category: Christianity, Hope, Jesus

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About The Author

... Rick Marschall is the author of 74 books and hundreds of magazine articles in many fields, from popular culture (Bostonia magazine called him "perhaps America's foremost authority on popular culture") to history and criticism; country music; television history; biography; and children's books. He is a former political cartoonist, editor of Marvel Comics, and writer for Disney comics. For 20 years he has been active in the Christian field, writing devotionals and magazine articles; he was co-author of "The Secret Revealed" with Dr Jim Garlow. His biography of Johann Sebastian Bach for the “Christian Encounters” series was published by Thomas Nelson. He currently is writing a biography of the Rev Jimmy Swaggart and his cousin Jerry Lee Lewis. Read More